RFC 9147 | DTLS 1.3 | January 2022 |
Rescorla, et al. | Standards Track | [Page] |
This document specifies version 1.3 of the Datagram Transport Layer Security (DTLS) protocol. DTLS 1.3 allows client/server applications to communicate over the Internet in a way that is designed to prevent eavesdropping, tampering, and message forgery.¶
The DTLS 1.3 protocol is intentionally based on the Transport Layer Security (TLS) 1.3 protocol and provides equivalent security guarantees with the exception of order protection / non-replayability. Datagram semantics of the underlying transport are preserved by the DTLS protocol.¶
This document obsoletes RFC 6347.¶
This is an Internet Standards Track document.¶
This document is a product of the Internet Engineering Task Force (IETF). It represents the consensus of the IETF community. It has received public review and has been approved for publication by the Internet Engineering Steering Group (IESG). Further information on Internet Standards is available in Section 2 of RFC 7841.¶
Information about the current status of this document, any errata, and how to provide feedback on it may be obtained at https://www.rfc-editor.org/info/rfc9147.¶
Copyright (c) 2022 IETF Trust and the persons identified as the document authors. All rights reserved.¶
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Revised BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Revised BSD License.¶
This document may contain material from IETF Documents or IETF Contributions published or made publicly available before November 10, 2008. The person(s) controlling the copyright in some of this material may not have granted the IETF Trust the right to allow modifications of such material outside the IETF Standards Process. Without obtaining an adequate license from the person(s) controlling the copyright in such materials, this document may not be modified outside the IETF Standards Process, and derivative works of it may not be created outside the IETF Standards Process, except to format it for publication as an RFC or to translate it into languages other than English.¶
The primary goal of the TLS protocol is to establish an authenticated, confidentiality- and integrity-protected channel between two communicating peers. The TLS protocol is composed of two layers: the TLS record protocol and the TLS handshake protocol. However, TLS must run over a reliable transport channel -- typically TCP [RFC0793].¶
There are applications that use UDP [RFC0768] as a transport, and to offer communication security protection for those applications, the Datagram Transport Layer Security (DTLS) protocol has been developed. DTLS is deliberately designed to be as similar to TLS as possible, both to minimize new security invention and to maximize the amount of code and infrastructure reuse.¶
DTLS 1.0 [RFC4347] was originally defined as a delta from TLS 1.1 [RFC4346], and DTLS 1.2 [RFC6347] was defined as a series of deltas to TLS 1.2 [RFC5246]. There is no DTLS 1.1; that version number was skipped in order to harmonize version numbers with TLS. This specification describes the most current version of the DTLS protocol as a delta from TLS 1.3 [TLS13]. It obsoletes DTLS 1.2.¶
Implementations that speak both DTLS 1.2 and DTLS 1.3 can interoperate with those that speak only DTLS 1.2 (using DTLS 1.2 of course), just as TLS 1.3 implementations can interoperate with TLS 1.2 (see Appendix D of [TLS13] for details). While backwards compatibility with DTLS 1.0 is possible, the use of DTLS 1.0 is not recommended, as explained in Section 3.1.2 of [RFC7525]. [DEPRECATE] forbids the use of DTLS 1.0.¶
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
The following terms are used:¶
The reader is assumed to be familiar with [TLS13]. As in TLS 1.3, the HelloRetryRequest has the same format as a ServerHello message, but for convenience we use the term HelloRetryRequest throughout this document as if it were a distinct message.¶
DTLS 1.3 uses network byte order (big-endian) format for encoding messages based on the encoding format defined in [TLS13] and earlier (D)TLS specifications.¶
The reader is also assumed to be familiar with [RFC9146], as this document applies the CID functionality to DTLS 1.3.¶
Figures in this document illustrate various combinations of the DTLS protocol exchanges, and the symbols have the following meaning:¶
The basic design philosophy of DTLS is to construct "TLS over datagram transport". Datagram transport neither requires nor provides reliable or in-order delivery of data. The DTLS protocol preserves this property for application data. Applications such as media streaming, Internet telephony, and online gaming use datagram transport for communication due to the delay-sensitive nature of transported data. The behavior of such applications is unchanged when the DTLS protocol is used to secure communication, since the DTLS protocol does not compensate for lost or reordered data traffic. Note that while low-latency streaming and gaming use DTLS to protect data (e.g., for protection of a WebRTC data channel), telephony utilizes DTLS for key establishment and the Secure Real-time Transport Protocol (SRTP) for protection of data [RFC5763].¶
TLS cannot be used directly over datagram transports for the following five reasons:¶
DTLS uses a simple retransmission timer to handle packet loss. Figure 1 demonstrates the basic concept, using the first phase of the DTLS handshake:¶
Once the client has transmitted the ClientHello message, it expects to see a HelloRetryRequest or a ServerHello from the server. However, if the timer expires, the client knows that either the ClientHello or the response from the server has been lost, which causes the client to retransmit the ClientHello. When the server receives the retransmission, it knows to retransmit its HelloRetryRequest or ServerHello.¶
The server also maintains a retransmission timer for messages it sends (other than HelloRetryRequest) and retransmits when that timer expires. Not applying retransmissions to the HelloRetryRequest avoids the need to create state on the server. The HelloRetryRequest is designed to be small enough that it will not itself be fragmented, thus avoiding concerns about interleaving multiple HelloRetryRequests.¶
For more detail on timeouts and retransmission, see Section 5.8.¶
In DTLS, each handshake message is assigned a specific sequence number. When a peer receives a handshake message, it can quickly determine whether that message is the next message it expects. If it is, then it processes it. If not, it queues it for future handling once all previous messages have been received.¶
TLS and DTLS handshake messages can be quite large (in theory up to 2^24-1 bytes, in practice many kilobytes). By contrast, UDP datagrams are often limited to less than 1500 bytes if IP fragmentation is not desired. In order to compensate for this limitation, each DTLS handshake message may be fragmented over several DTLS records, each of which is intended to fit in a single UDP datagram (see Section 4.4 for guidance). Each DTLS handshake message contains both a fragment offset and a fragment length. Thus, a recipient in possession of all bytes of a handshake message can reassemble the original unfragmented message.¶
DTLS optionally supports record replay detection. The technique used is the same as in IPsec AH/ESP, by maintaining a bitmap window of received records. Records that are too old to fit in the window and records that have previously been received are silently discarded. The replay detection feature is optional, since packet duplication is not always malicious but can also occur due to routing errors. Applications may conceivably detect duplicate packets and accordingly modify their data transmission strategy.¶
The DTLS 1.3 record layer is different from the TLS 1.3 record layer and also different from the DTLS 1.2 record layer.¶
DTLSPlaintext records are used to send unprotected records and DTLSCiphertext records are used to send protected records.¶
The DTLS record formats are shown below. Unless explicitly stated the meaning of the fields is unchanged from previous TLS/DTLS versions.¶
As with previous versions of DTLS, multiple DTLSPlaintext and DTLSCiphertext records can be included in the same underlying transport datagram.¶
Figure 4 illustrates different record headers.¶
The length field MAY be omitted by clearing the L bit, which means that the record consumes the entire rest of the datagram in the lower level transport. In this case, it is not possible to have multiple DTLSCiphertext format records without length fields in the same datagram. Omitting the length field MUST only be used for the last record in a datagram. Implementations MAY mix records with and without length fields on the same connection.¶
If a Connection ID is negotiated, then it MUST be contained in all datagrams. Sending implementations MUST NOT mix records from multiple DTLS associations in the same datagram. If the second or later record has a connection ID which does not correspond to the same association used for previous records, the rest of the datagram MUST be discarded.¶
When expanded, the epoch and sequence number can be combined into an unpacked RecordNumber structure, as shown below:¶
struct { uint16 epoch; uint48 sequence_number; } RecordNumber;¶
This 64-bit value is used in the ACK message as well as in the "record_sequence_number" input to the Authenticated Encryption with Associated Data (AEAD) function.¶
The entire header value shown in Figure 4 (but prior to record number encryption; see Section 4.2.3) is used as the additional data value for the AEAD function. For instance, if the minimal variant is used, the Associated Data (AD) is 2 octets long. Note that this design is different from the additional data calculation for DTLS 1.2 and for DTLS 1.2 with Connection IDs.¶
DTLS 1.3 uses a variable-length record format and hence the demultiplexing process is more complex, as more header formats need to be distinguished. Implementations can demultiplex DTLS 1.3 records by examining the first byte as follows:¶
Figure 5 shows this demultiplexing procedure graphically, taking DTLS 1.3 and earlier versions of DTLS into account.¶
Note: The optimized DTLS header format shown in Figure 3, which does not carry the content type in the unified header format, requires a different demultiplexing strategy compared to what was used in previous DTLS versions where the content type was conveyed in every record. As described in Figure 5, the first byte determines how an incoming DTLS record is demultiplexed. The first 3 bits of the first byte distinguish a DTLS 1.3 encrypted record from record types used in previous DTLS versions and plaintext DTLS 1.3 record types. Hence, the range 32 (0b0010 0000) to 63 (0b0011 1111) needs to be excluded from future allocations by IANA to avoid problems while demultiplexing; see Section 14.¶
DTLS uses an explicit or partly explicit sequence number, rather than an implicit one, carried in the sequence_number field of the record. Sequence numbers are maintained separately for each epoch, with each sequence_number initially being 0 for each epoch.¶
The epoch number is initially zero and is incremented each time keying material changes and a sender aims to rekey. More details are provided in Section 6.1.¶
Because DTLS records could be reordered, a record from epoch M may be received after epoch N (where N > M) has begun. Implementations SHOULD discard records from earlier epochs but MAY choose to retain keying material from previous epochs for up to the default MSL specified for TCP [RFC0793] to allow for packet reordering. (Note that the intention here is that implementers use the current guidance from the IETF for MSL, as specified in [RFC0793] or successors, not that they attempt to interrogate the MSL that the system TCP stack is using.)¶
Conversely, it is possible for records that are protected with the new epoch to be received prior to the completion of a handshake. For instance, the server may send its Finished message and then start transmitting data. Implementations MAY either buffer or discard such records, though when DTLS is used over reliable transports (e.g., SCTP [RFC4960]), they SHOULD be buffered and processed once the handshake completes. Note that TLS's restrictions on when records may be sent still apply, and the receiver treats the records as if they were sent in the right order.¶
Implementations MUST send retransmissions of lost messages using the same epoch and keying material as the original transmission.¶
Implementations MUST either abandon an association or rekey prior to allowing the sequence number to wrap.¶
Implementations MUST NOT allow the epoch to wrap, but instead MUST establish a new association, terminating the old association.¶
When receiving protected DTLS records, the recipient does not have a full epoch or sequence number value in the record and so there is some opportunity for ambiguity. Because the full epoch and sequence number are used to compute the per-record nonce, failure to reconstruct these values leads to failure to deprotect the record, and so implementations MAY use a mechanism of their choice to determine the full values. This section provides an algorithm which is comparatively simple and which implementations are RECOMMENDED to follow.¶
If the epoch bits match those of the current epoch, then implementations SHOULD reconstruct the sequence number by computing the full sequence number which is numerically closest to one plus the sequence number of the highest successfully deprotected record in the current epoch.¶
During the handshake phase, the epoch bits unambiguously indicate the correct key to use. After the handshake is complete, if the epoch bits do not match those from the current epoch, implementations SHOULD use the most recent past epoch which has matching bits, and then reconstruct the sequence number for that epoch as described above.¶
In DTLS 1.3, when records are encrypted, record sequence numbers are also encrypted. The basic pattern is that the underlying encryption algorithm used with the AEAD algorithm is used to generate a mask which is then XORed with the sequence number.¶
When the AEAD is based on AES, then the mask is generated by computing AES-ECB on the first 16 bytes of the ciphertext:¶
Mask = AES-ECB(sn_key, Ciphertext[0..15])¶
When the AEAD is based on ChaCha20, then the mask is generated by treating the first 4 bytes of the ciphertext as the block counter and the next 12 bytes as the nonce, passing them to the ChaCha20 block function (Section 2.3 of [CHACHA]):¶
Mask = ChaCha20(sn_key, Ciphertext[0..3], Ciphertext[4..15])¶
The sn_key is computed as follows:¶
[sender]_sn_key = HKDF-Expand-Label(Secret, "sn", "", key_length)¶
[sender] denotes the sending side. The per-epoch Secret value to be used is described in Section 7.3 of [TLS13]. Note that a new key is used for each epoch: because the epoch is sent in the clear, this does not result in ambiguity.¶
The encrypted sequence number is computed by XORing the leading bytes of the mask with the on-the-wire representation of the sequence number. Decryption is accomplished by the same process.¶
This procedure requires the ciphertext length to be at least 16 bytes. Receivers MUST reject shorter records as if they had failed deprotection, as described in Section 4.5.2. Senders MUST pad short plaintexts out (using the conventional record padding mechanism) in order to make a suitable-length ciphertext. Note that most of the DTLS AEAD algorithms have a 16 byte authentication tag and need no padding. However, some algorithms, such as TLS_AES_128_CCM_8_SHA256, have a shorter authentication tag and may require padding for short inputs.¶
Future cipher suites, which are not based on AES or ChaCha20, MUST define their own record sequence number encryption in order to be used with DTLS.¶
Note that sequence number encryption is only applied to the DTLSCiphertext structure and not to the DTLSPlaintext structure, which also contains a sequence number.¶
DTLS messages MAY be fragmented into multiple DTLS records. Each DTLS record MUST fit within a single datagram. In order to avoid IP fragmentation, clients of the DTLS record layer SHOULD attempt to size records so that they fit within any Path MTU (PMTU) estimates obtained from the record layer. For more information about PMTU issues, see Section 4.4.¶
Multiple DTLS records MAY be placed in a single datagram. Records are encoded consecutively. The length field from DTLS records containing that field can be used to determine the boundaries between records. The final record in a datagram can omit the length field. The first byte of the datagram payload MUST be the beginning of a record. Records MUST NOT span datagrams.¶
DTLS records without CIDs do not contain any association identifiers, and applications must arrange to multiplex between associations. With UDP, the host/port number is used to look up the appropriate security association for incoming records without CIDs.¶
Some transports, such as DCCP [RFC4340], provide their own sequence numbers. When carried over those transports, both the DTLS and the transport sequence numbers will be present. Although this introduces a small amount of inefficiency, the transport layer and DTLS sequence numbers serve different purposes; therefore, for conceptual simplicity, it is superior to use both sequence numbers.¶
Some transports provide congestion control for traffic carried over them. If the congestion window is sufficiently narrow, DTLS handshake retransmissions may be held rather than transmitted immediately, potentially leading to timeouts and spurious retransmission. When DTLS is used over such transports, care should be taken not to overrun the likely congestion window. [RFC5238] defines a mapping of DTLS to DCCP that takes these issues into account.¶
In general, DTLS's philosophy is to leave PMTU discovery to the application. However, DTLS cannot completely ignore the PMTU for three reasons:¶
In order to deal with the first two issues, the DTLS record layer SHOULD behave as described below.¶
If PMTU estimates are available from the underlying transport protocol, they should be made available to upper layer protocols. In particular:¶
The DTLS record layer SHOULD also allow the upper layer protocol to discover the amount of record expansion expected by the DTLS processing; alternately, it MAY report PMTU estimates minus the estimated expansion from the transport layer and DTLS record framing.¶
Note that DTLS does not defend against spoofed ICMP messages; implementations SHOULD ignore any such messages that indicate PMTUs below the IPv4 and IPv6 minimums of 576 and 1280 bytes, respectively.¶
If there is a transport protocol indication that the PMTU was exceeded (either via ICMP or via a refusal to send the datagram as in Section 14 of [RFC4340]), then the DTLS record layer MUST inform the upper layer protocol of the error.¶
The DTLS record layer SHOULD NOT interfere with upper layer protocols performing PMTU discovery, whether via [RFC1191] and [RFC4821] for IPv4 or via [RFC8201] for IPv6. In particular:¶
The final issue is the DTLS handshake protocol. From the perspective of the DTLS record layer, this is merely another upper layer protocol. However, DTLS handshakes occur infrequently and involve only a few round trips; therefore, the handshake protocol PMTU handling places a premium on rapid completion over accurate PMTU discovery. In order to allow connections under these circumstances, DTLS implementations SHOULD follow the following rules:¶
Like TLS, DTLS transmits data as a series of protected records. The rest of this section describes the details of that format.¶
Each DTLS record contains a sequence number to provide replay protection. Sequence number verification SHOULD be performed using the following sliding window procedure, borrowed from Section 3.4.3 of [RFC4303]. Because each epoch resets the sequence number space, a separate sliding window is needed for each epoch.¶
The received record counter for an epoch MUST be initialized to zero when that epoch is first used. For each received record, the receiver MUST verify that the record contains a sequence number that does not duplicate the sequence number of any other record received in that epoch during the lifetime of the association. This check SHOULD happen after deprotecting the record; otherwise, the record discard might itself serve as a timing channel for the record number. Note that computing the full record number from the partial is still a potential timing channel for the record number, though a less powerful one than whether the record was deprotected.¶
Duplicates are rejected through the use of a sliding receive window. (How the window is implemented is a local matter, but the following text describes the functionality that the implementation must exhibit.) The receiver SHOULD pick a window large enough to handle any plausible reordering, which depends on the data rate. (The receiver does not notify the sender of the window size.)¶
The "right" edge of the window represents the highest validated sequence number value received in the epoch. Records that contain sequence numbers lower than the "left" edge of the window are rejected. Records falling within the window are checked against a list of received records within the window. An efficient means for performing this check, based on the use of a bit mask, is described in Section 3.4.3 of [RFC4303]. If the received record falls within the window and is new, or if the record is to the right of the window, then the record is new.¶
The window MUST NOT be updated until the record has been deprotected successfully.¶
Unlike TLS, DTLS is resilient in the face of invalid records (e.g., invalid formatting, length, MAC, etc.). In general, invalid records SHOULD be silently discarded, thus preserving the association; however, an error MAY be logged for diagnostic purposes. Implementations which choose to generate an alert instead MUST generate fatal alerts to avoid attacks where the attacker repeatedly probes the implementation to see how it responds to various types of error. Note that if DTLS is run over UDP, then any implementation which does this will be extremely susceptible to DoS attacks because UDP forgery is so easy. Thus, generating fatal alerts is NOT RECOMMENDED for such transports, both to increase the reliability of DTLS service and to avoid the risk of spoofing attacks sending traffic to unrelated third parties.¶
If DTLS is being carried over a transport that is resistant to forgery (e.g., SCTP with SCTP-AUTH), then it is safer to send alerts because an attacker will have difficulty forging a datagram that will not be rejected by the transport layer.¶
Note that because invalid records are rejected at a layer lower than the handshake state machine, they do not affect pending retransmission timers.¶
Section 5.5 of [TLS13] defines limits on the number of records that can be protected using the same keys. These limits are specific to an AEAD algorithm and apply equally to DTLS. Implementations SHOULD NOT protect more records than allowed by the limit specified for the negotiated AEAD. Implementations SHOULD initiate a key update before reaching this limit.¶
[TLS13] does not specify a limit for AEAD_AES_128_CCM, but the analysis in Appendix B shows that a limit of 2^23 packets can be used to obtain the same confidentiality protection as the limits specified in TLS.¶
The usage limits defined in TLS 1.3 exist for protection against attacks on confidentiality and apply to successful applications of AEAD protection. The integrity protections in authenticated encryption also depend on limiting the number of attempts to forge packets. TLS achieves this by closing connections after any record fails an authentication check. In comparison, DTLS ignores any packet that cannot be authenticated, allowing multiple forgery attempts.¶
Implementations MUST count the number of received packets that fail authentication with each key. If the number of packets that fail authentication exceeds a limit that is specific to the AEAD in use, an implementation SHOULD immediately close the connection. Implementations SHOULD initiate a key update with update_requested before reaching this limit. Once a key update has been initiated, the previous keys can be dropped when the limit is reached rather than closing the connection. Applying a limit reduces the probability that an attacker is able to successfully forge a packet; see [AEBounds] and [ROBUST].¶
For AEAD_AES_128_GCM, AEAD_AES_256_GCM, and AEAD_CHACHA20_POLY1305, the limit on the number of records that fail authentication is 2^36. Note that the analysis in [AEBounds] supports a higher limit for AEAD_AES_128_GCM and AEAD_AES_256_GCM, but this specification recommends a lower limit. For AEAD_AES_128_CCM, the limit on the number of records that fail authentication is 2^23.5; see Appendix B.¶
The AEAD_AES_128_CCM_8 AEAD, as used in TLS_AES_128_CCM_8_SHA256, does not have a limit on the number of records that fail authentication that both limits the probability of forgery by the same amount and does not expose implementations to the risk of denial of service; see Appendix B.3. Therefore, TLS_AES_128_CCM_8_SHA256 MUST NOT be used in DTLS without additional safeguards against forgery. Implementations MUST set usage limits for AEAD_AES_128_CCM_8 based on an understanding of any additional forgery protections that are used.¶
Any TLS cipher suite that is specified for use with DTLS MUST define limits on the use of the associated AEAD function that preserves margins for both confidentiality and integrity. That is, limits MUST be specified for the number of packets that can be authenticated and for the number of packets that can fail authentication before a key update is required. Providing a reference to any analysis upon which values are based -- and any assumptions used in that analysis -- allows limits to be adapted to varying usage conditions.¶
DTLS 1.3 reuses the TLS 1.3 handshake messages and flows, with the following changes:¶
Note that TLS 1.3 already supports a "cookie" extension, which is used to prevent DoS attacks. This DoS prevention mechanism is described in more detail below, since UDP-based protocols are more vulnerable to amplification attacks than a connection-oriented transport like TCP that performs return-routability checks as part of the connection establishment.¶
DTLS implementations do not use the TLS 1.3 "compatibility mode" described in Appendix D.4 of [TLS13]. DTLS servers MUST NOT echo the "legacy_session_id" value from the client and endpoints MUST NOT send ChangeCipherSpec messages.¶
With these exceptions, the DTLS message formats, flows, and logic are the same as those of TLS 1.3.¶
Datagram security protocols are extremely susceptible to a variety of DoS attacks. Two attacks are of particular concern:¶
In order to counter both of these attacks, DTLS borrows the stateless cookie technique used by Photuris [RFC2522] and IKE [RFC7296]. When the client sends its ClientHello message to the server, the server MAY respond with a HelloRetryRequest message. The HelloRetryRequest message, as well as the "cookie" extension, is defined in TLS 1.3. The HelloRetryRequest message contains a stateless cookie (see [TLS13], Section 4.2.2). The client MUST send a new ClientHello with the cookie added as an extension. The server then verifies the cookie and proceeds with the handshake only if it is valid. This mechanism forces the attacker/client to be able to receive the cookie, which makes DoS attacks with spoofed IP addresses difficult. This mechanism does not provide any defense against DoS attacks mounted from valid IP addresses.¶
The DTLS 1.3 specification changes how cookies are exchanged compared to DTLS 1.2. DTLS 1.3 reuses the HelloRetryRequest message and conveys the cookie to the client via an extension. The client receiving the cookie uses the same extension to place the cookie subsequently into a ClientHello message. DTLS 1.2, on the other hand, used a separate message, namely the HelloVerifyRequest, to pass a cookie to the client and did not utilize the extension mechanism. For backwards compatibility reasons, the cookie field in the ClientHello is present in DTLS 1.3 but is ignored by a DTLS 1.3-compliant server implementation.¶
The exchange is shown in Figure 6. Note that the figure focuses on the cookie exchange; all other extensions are omitted.¶
The "cookie" extension is defined in Section 4.2.2 of [TLS13]. When sending the initial ClientHello, the client does not have a cookie yet. In this case, the "cookie" extension is omitted and the legacy_cookie field in the ClientHello message MUST be set to a zero-length vector (i.e., a zero-valued single byte length field).¶
When responding to a HelloRetryRequest, the client MUST create a new ClientHello message following the description in Section 4.1.2 of [TLS13].¶
If the HelloRetryRequest message is used, the initial ClientHello and the HelloRetryRequest are included in the calculation of the transcript hash. The computation of the message hash for the HelloRetryRequest is done according to the description in Section 4.4.1 of [TLS13].¶
The handshake transcript is not reset with the second ClientHello, and a stateless server-cookie implementation requires the content or hash of the initial ClientHello (and HelloRetryRequest) to be stored in the cookie. The initial ClientHello is included in the handshake transcript as a synthetic "message_hash" message, so only the hash value is needed for the handshake to complete, though the complete HelloRetryRequest contents are needed.¶
When the second ClientHello is received, the server can verify that the cookie is valid and that the client can receive packets at the given IP address. If the client's apparent IP address is embedded in the cookie, this prevents an attacker from generating an acceptable ClientHello apparently from another user.¶
One potential attack on this scheme is for the attacker to collect a number of cookies from different addresses where it controls endpoints and then reuse them to attack the server. The server can defend against this attack by changing the secret value frequently, thus invalidating those cookies. If the server wishes to allow legitimate clients to handshake through the transition (e.g., a client received a cookie with Secret 1 and then sent the second ClientHello after the server has changed to Secret 2), the server can have a limited window during which it accepts both secrets. [RFC7296] suggests adding a key identifier to cookies to detect this case. An alternative approach is simply to try verifying with both secrets. It is RECOMMENDED that servers implement a key rotation scheme that allows the server to manage keys with overlapping lifetimes.¶
Alternatively, the server can store timestamps in the cookie and reject cookies that were generated outside a certain interval of time.¶
DTLS servers SHOULD perform a cookie exchange whenever a new handshake is being performed. If the server is being operated in an environment where amplification is not a problem, the server MAY be configured not to perform a cookie exchange. The default SHOULD be that the exchange is performed, however. In addition, the server MAY choose not to do a cookie exchange when a session is resumed or, more generically, when the DTLS handshake uses a PSK-based key exchange and the IP address matches one associated with the PSK. Servers which process 0-RTT requests and send 0.5-RTT responses without a cookie exchange risk being used in an amplification attack if the size of outgoing messages greatly exceeds the size of those that are received. A server SHOULD limit the amount of data it sends toward a client address to three times the amount of data sent by the client before it verifies that the client is able to receive data at that address. A client address is valid after a cookie exchange or handshake completion. Clients MUST be prepared to do a cookie exchange with every handshake. Note that cookies are only valid for the existing handshake and cannot be stored for future handshakes.¶
If a server receives a ClientHello with an invalid cookie, it MUST terminate the handshake with an "illegal_parameter" alert. This allows the client to restart the connection from scratch without a cookie.¶
As described in Section 4.1.4 of [TLS13], clients MUST abort the handshake with an "unexpected_message" alert in response to any second HelloRetryRequest which was sent in the same connection (i.e., where the ClientHello was itself in response to a HelloRetryRequest).¶
DTLS clients which do not want to receive a Connection ID SHOULD still offer the "connection_id" extension [RFC9146] unless there is an application profile to the contrary. This permits a server which wants to receive a CID to negotiate one.¶
In order to support message loss, reordering, and message fragmentation, DTLS modifies the TLS 1.3 handshake header:¶
enum { client_hello(1), server_hello(2), new_session_ticket(4), end_of_early_data(5), encrypted_extensions(8), certificate(11), certificate_request(13), certificate_verify(15), finished(20), key_update(24), message_hash(254), (255) } HandshakeType; struct { HandshakeType msg_type; /* handshake type */ uint24 length; /* bytes in message */ uint16 message_seq; /* DTLS-required field */ uint24 fragment_offset; /* DTLS-required field */ uint24 fragment_length; /* DTLS-required field */ select (msg_type) { case client_hello: ClientHello; case server_hello: ServerHello; case end_of_early_data: EndOfEarlyData; case encrypted_extensions: EncryptedExtensions; case certificate_request: CertificateRequest; case certificate: Certificate; case certificate_verify: CertificateVerify; case finished: Finished; case new_session_ticket: NewSessionTicket; case key_update: KeyUpdate; } body; } Handshake;¶
The first message each side transmits in each association always has message_seq = 0. Whenever a new message is generated, the message_seq value is incremented by one. When a message is retransmitted, the old message_seq value is reused, i.e., not incremented. From the perspective of the DTLS record layer, the retransmission is a new record. This record will have a new DTLSPlaintext.sequence_number value.¶
Note: In DTLS 1.2, the message_seq was reset to zero in case of a rehandshake (i.e., renegotiation). On the surface, a rehandshake in DTLS 1.2 shares similarities with a post-handshake message exchange in DTLS 1.3. However, in DTLS 1.3 the message_seq is not reset, to allow distinguishing a retransmission from a previously sent post-handshake message from a newly sent post-handshake message.¶
DTLS implementations maintain (at least notionally) a next_receive_seq counter. This counter is initially set to zero. When a handshake message is received, if its message_seq value matches next_receive_seq, next_receive_seq is incremented and the message is processed. If the sequence number is less than next_receive_seq, the message MUST be discarded. If the sequence number is greater than next_receive_seq, the implementation SHOULD queue the message but MAY discard it. (This is a simple space/bandwidth trade-off).¶
In addition to the handshake messages that are deprecated by the TLS 1.3 specification, DTLS 1.3 furthermore deprecates the HelloVerifyRequest message originally defined in DTLS 1.0. DTLS 1.3-compliant implementations MUST NOT use the HelloVerifyRequest to execute a return-routability check. A dual-stack DTLS 1.2 / DTLS 1.3 client MUST, however, be prepared to interact with a DTLS 1.2 server.¶
The format of the ClientHello used by a DTLS 1.3 client differs from the TLS 1.3 ClientHello format, as shown below.¶
uint16 ProtocolVersion; opaque Random[32]; uint8 CipherSuite[2]; /* Cryptographic suite selector */ struct { ProtocolVersion legacy_version = { 254,253 }; // DTLSv1.2 Random random; opaque legacy_session_id<0..32>; opaque legacy_cookie<0..2^8-1>; // DTLS CipherSuite cipher_suites<2..2^16-2>; opaque legacy_compression_methods<1..2^8-1>; Extension extensions<8..2^16-1>; } ClientHello;¶
The DTLS 1.3 ServerHello message is the same as the TLS 1.3 ServerHello message, except that the legacy_version field is set to 0xfefd, indicating DTLS 1.2.¶
As described in Section 4.3, one or more handshake messages may be carried in a single datagram. However, handshake messages are potentially bigger than the size allowed by the underlying datagram transport. DTLS provides a mechanism for fragmenting a handshake message over a number of records, each of which can be transmitted in separate datagrams, thus avoiding IP fragmentation.¶
When transmitting the handshake message, the sender divides the message into a series of N contiguous data ranges. The ranges MUST NOT overlap. The sender then creates N handshake messages, all with the same message_seq value as the original handshake message. Each new message is labeled with the fragment_offset (the number of bytes contained in previous fragments) and the fragment_length (the length of this fragment). The length field in all messages is the same as the length field of the original message. An unfragmented message is a degenerate case with fragment_offset=0 and fragment_length=length. Each handshake message fragment that is placed into a record MUST be delivered in a single UDP datagram.¶
When a DTLS implementation receives a handshake message fragment corresponding to the next expected handshake message sequence number, it MUST process it, either by buffering it until it has the entire handshake message or by processing any in-order portions of the message. DTLS implementations MUST be able to handle overlapping fragment ranges. This allows senders to retransmit handshake messages with smaller fragment sizes if the PMTU estimate changes. Senders MUST NOT change handshake message bytes upon retransmission. Receivers MAY check that retransmitted bytes are identical and SHOULD abort the handshake with an "illegal_parameter" alert if the value of a byte changes.¶
Note that as with TLS, multiple handshake messages may be placed in the same DTLS record, provided that there is room and that they are part of the same flight. Thus, there are two acceptable ways to pack two DTLS handshake messages into the same datagram: in the same record or in separate records.¶
The DTLS 1.3 handshake has one important difference from the TLS 1.3 handshake: the EndOfEarlyData message is omitted both from the wire and the handshake transcript. Because DTLS records have epochs, EndOfEarlyData is not necessary to determine when the early data is complete, and because DTLS is lossy, attackers can trivially mount the deletion attacks that EndOfEarlyData prevents in TLS. Servers SHOULD NOT accept records from epoch 1 indefinitely once they are able to process records from epoch 3. Though reordering of IP packets can result in records from epoch 1 arriving after records from epoch 3, this is not likely to persist for very long relative to the round trip time. Servers could discard epoch 1 keys after the first epoch 3 data arrives, or retain keys for processing epoch 1 data for a short period. (See Section 6.1 for the definitions of each epoch.)¶
DTLS handshake messages are grouped into a series of message flights. A flight starts with the handshake message transmission of one peer and ends with the expected response from the other peer. Table 1 contains a complete list of message combinations that constitute flights.¶
Note | Client | Server | Handshake Messages |
---|---|---|---|
x | ClientHello | ||
x | HelloRetryRequest | ||
x | ServerHello, EncryptedExtensions, CertificateRequest, Certificate, CertificateVerify, Finished | ||
1 | x | Certificate, CertificateVerify, Finished | |
1 | x | NewSessionTicket |
Remarks:¶
Below are several example message exchanges illustrating the flight concept. The notational conventions from [TLS13] are used.¶
KeyUpdate, NewConnectionId, and RequestConnectionId follow a similar pattern to NewSessionTicket: a single message sent by one side followed by an ACK by the other.¶
DTLS uses a simple timeout and retransmission scheme with the state machine shown in Figure 11.¶
The state machine has four basic states: PREPARING, SENDING, WAITING, and FINISHED.¶
In the PREPARING state, the implementation does whatever computations are necessary to prepare the next flight of messages. It then buffers them up for transmission (emptying the transmission buffer first) and enters the SENDING state.¶
In the SENDING state, the implementation transmits the buffered flight of messages. If the implementation has received one or more ACKs (see Section 7) from the peer, then it SHOULD omit any messages or message fragments which have already been acknowledged. Once the messages have been sent, the implementation then sets a retransmit timer and enters the WAITING state.¶
There are four ways to exit the WAITING state:¶
Because DTLS clients send the first message (ClientHello), they start in the PREPARING state. DTLS servers start in the WAITING state, but with empty buffers and no retransmit timer.¶
In addition, for at least twice the default MSL defined for [RFC0793], when in the FINISHED state, the server MUST respond to retransmission of the client's final flight with a retransmit of its ACK.¶
Note that because of packet loss, it is possible for one side to be sending application data even though the other side has not received the first side's Finished message. Implementations MUST either discard or buffer all application data records for epoch 3 and above until they have received the Finished message from the peer. Implementations MAY treat receipt of application data with a new epoch prior to receipt of the corresponding Finished message as evidence of reordering or packet loss and retransmit their final flight immediately, shortcutting the retransmission timer.¶
The configuration of timer settings varies with implementations, and certain deployment environments require timer value adjustments. Mishandling of the timer can lead to serious congestion problems -- for example, if many instances of a DTLS time out early and retransmit too quickly on a congested link.¶
Unless implementations have deployment-specific and/or external information about the round trip time, implementations SHOULD use an initial timer value of 1000 ms and double the value at each retransmission, up to no less than 60 seconds (the maximum as specified in RFC 6298 [RFC6298]). Application-specific profiles MAY recommend shorter or longer timer values. For instance:¶
In settings where there is external information (for instance, from an ICE [RFC8445] handshake, or from previous connections to the same server) about the RTT, implementations SHOULD use 1.5 times that RTT estimate as the retransmit timer.¶
Implementations SHOULD retain the current timer value until a message is transmitted and acknowledged without having to be retransmitted, at which time the value SHOULD be adjusted to 1.5 times the measured round trip time for that message. After a long period of idleness, no less than 10 times the current timer value, implementations MAY reset the timer to the initial value.¶
Note that because retransmission is for the handshake and not dataflow, the effect on congestion of shorter timeouts is smaller than in generic protocols such as TCP or QUIC. Experience with DTLS 1.2, which uses a simpler "retransmit everything on timeout" approach, has not shown serious congestion problems in practice.¶
DTLS does not have any built-in congestion control or rate control; in general, this is not an issue because messages tend to be small. However, in principle, some messages -- especially Certificate -- can be quite large. If all the messages in a large flight are sent at once, this can result in network congestion. A better strategy is to send out only part of the flight, sending more when messages are acknowledged. Several extensions have been standardized to reduce the size of the Certificate message -- for example, the "cached_info" extension [RFC7924]; certificate compression [RFC8879]; and [RFC6066], which defines the "client_certificate_url" extension allowing DTLS clients to send a sequence of Uniform Resource Locators (URLs) instead of the client certificate.¶
DTLS stacks SHOULD NOT send more than 10 records in a single transmission.¶
DTLS 1.3 makes use of the following categories of post-handshake messages:¶
Messages of each category can be sent independently, and reliability is established via independent state machines, each of which behaves as described in Section 5.8.1. For example, if a server sends a NewSessionTicket and a CertificateRequest message, two independent state machines will be created.¶
Sending multiple instances of messages of a given category without having completed earlier transmissions is allowed for some categories, but not for others. Specifically, a server MAY send multiple NewSessionTicket messages at once without awaiting ACKs for earlier NewSessionTicket messages first. Likewise, a server MAY send multiple CertificateRequest messages at once without having completed earlier client authentication requests before. In contrast, implementations MUST NOT send KeyUpdate, NewConnectionId, or RequestConnectionId messages if an earlier message of the same type has not yet been acknowledged.¶
Note: Except for post-handshake client authentication, which involves handshake messages in both directions, post-handshake messages are single-flight, and their respective state machines on the sender side reduce to waiting for an ACK and retransmitting the original message. In particular, note that a RequestConnectionId message does not force the receiver to send a NewConnectionId message in reply, and both messages are therefore treated independently.¶
Creating and correctly updating multiple state machines requires feedback from the handshake logic to the state machine layer, indicating which message belongs to which state machine. For example, if a server sends multiple CertificateRequest messages and receives a Certificate message in response, the corresponding state machine can only be determined after inspecting the certificate_request_context field. Similarly, a server sending a single CertificateRequest and receiving a NewConnectionId message in response can only decide that the NewConnectionId message should be treated through an independent state machine after inspecting the handshake message type.¶
CertificateVerify and Finished messages have the same format as in TLS 1.3. Hash calculations include entire handshake messages, including DTLS-specific fields: message_seq, fragment_offset, and fragment_length. However, in order to remove sensitivity to handshake message fragmentation, the CertificateVerify and Finished messages MUST be computed as if each handshake message had been sent as a single fragment following the algorithms described in Sections 4.4.3 and 4.4.4 of [TLS13], respectively.¶
Section 7.1 of [TLS13] specifies that HKDF-Expand-Label uses a label prefix of "tls13 ". For DTLS 1.3, that label SHALL be "dtls13". This ensures key separation between DTLS 1.3 and TLS 1.3. Note that there is no trailing space; this is necessary in order to keep the overall label size inside of one hash iteration because "DTLS" is one letter longer than "TLS".¶
Note that alert messages are not retransmitted at all, even when they occur in the context of a handshake. However, a DTLS implementation which would ordinarily issue an alert SHOULD generate a new alert message if the offending record is received again (e.g., as a retransmitted handshake message). Implementations SHOULD detect when a peer is persistently sending bad messages and terminate the local connection state after such misbehavior is detected. Note that alerts are not reliably transmitted; implementations SHOULD NOT depend on receiving alerts in order to signal errors or connection closure.¶
If a DTLS client-server pair is configured in such a way that repeated connections happen on the same host/port quartet, then it is possible that a client will silently abandon one connection and then initiate another with the same parameters (e.g., after a reboot). This will appear to the server as a new handshake with epoch=0. In cases where a server believes it has an existing association on a given host/port quartet and it receives an epoch=0 ClientHello, it SHOULD proceed with a new handshake but MUST NOT destroy the existing association until the client has demonstrated reachability either by completing a cookie exchange or by completing a complete handshake including delivering a verifiable Finished message. After a correct Finished message is received, the server MUST abandon the previous association to avoid confusion between two valid associations with overlapping epochs. The reachability requirement prevents off-path/blind attackers from destroying associations merely by sending forged ClientHellos.¶
Note: It is not always possible to distinguish which association a given record is from. For instance, if the client performs a handshake, abandons the connection, and then immediately starts a new handshake, it may not be possible to tell which connection a given protected record is for. In these cases, trial decryption may be necessary, though implementations could use CIDs to avoid the 5-tuple-based ambiguity.¶
The following is an example of a handshake with lost packets and retransmissions. Note that the client sends an empty ACK message because it can only acknowledge Record 2 sent by the server once it has processed messages in Record 0 needed to establish epoch 2 keys, which are needed to encrypt or decrypt messages found in Record 2. Section 7 provides the necessary background details for this interaction. Note: For simplicity, we are not resetting record numbers in this diagram, so "Record 1" is really "Epoch 2, Record 0", etc.¶
A recipient of a DTLS message needs to select the correct keying material in order to process an incoming message. With the possibility of message loss and reordering, an identifier is needed to determine which cipher state has been used to protect the record payload. The epoch value fulfills this role in DTLS. In addition to the TLS 1.3-defined key derivation steps (see Section 7 of [TLS13]), a sender may want to rekey at any time during the lifetime of the connection. It therefore needs to indicate that it is updating its sending cryptographic keys.¶
This version of DTLS assigns dedicated epoch values to messages in the protocol exchange to allow identification of the correct cipher state:¶
Using these reserved epoch values, a receiver knows what cipher state has been used to encrypt and integrity protect a message. Implementations that receive a record with an epoch value for which no corresponding cipher state can be determined SHOULD handle it as a record which fails deprotection.¶
Note that epoch values do not wrap. If a DTLS implementation would need to wrap the epoch value, it MUST terminate the connection.¶
The traffic key calculation is described in Section 7.3 of [TLS13].¶
Figure 13 illustrates the epoch values in an example DTLS handshake.¶
The ACK message is used by an endpoint to indicate which handshake records it has received and processed from the other side. ACK is not a handshake message but is rather a separate content type, with code point 26. This avoids having ACK being added to the handshake transcript. Note that ACKs can still be sent in the same UDP datagram as handshake records.¶
struct { RecordNumber record_numbers<0..2^16-1>; } ACK;¶
Implementations MUST NOT acknowledge records containing handshake messages or fragments which have not been processed or buffered. Otherwise, deadlock can ensue. As an example, implementations MUST NOT send ACKs for handshake messages which they discard because they are not the next expected message.¶
During the handshake, ACKs only cover the current outstanding flight (this is possible because DTLS is generally a lock-step protocol). In particular, receiving a message from a handshake flight implicitly acknowledges all messages from the previous flight(s). Accordingly, an ACK from the server would not cover both the ClientHello and the client's Certificate message, because the ClientHello and client Certificate are in different flights. Implementations can accomplish this by clearing their ACK list upon receiving the start of the next flight.¶
After the handshake, ACKs SHOULD be sent once for each received and processed handshake record (potentially subject to some delay) and MAY cover more than one flight. This includes records containing messages which are discarded because a previous copy has been received.¶
During the handshake, ACK records MUST be sent with an epoch which is equal to or higher than the record which is being acknowledged. Note that some care is required when processing flights spanning multiple epochs. For instance, if the client receives only the ServerHello and Certificate and wishes to ACK them in a single record, it must do so in epoch 2, as it is required to use an epoch greater than or equal to 2 and cannot yet send with any greater epoch. Implementations SHOULD simply use the highest current sending epoch, which will generally be the highest available. After the handshake, implementations MUST use the highest available sending epoch.¶
When an implementation detects a disruption in the receipt of the current incoming flight, it SHOULD generate an ACK that covers the messages from that flight which it has received and processed so far. Implementations have some discretion about which events to treat as signs of disruption, but it is RECOMMENDED that they generate ACKs under two circumstances:¶
In general, flights MUST be ACKed unless they are implicitly acknowledged. In the present specification, the following flights are implicitly acknowledged by the receipt of the next flight, which generally immediately follows the flight:¶
ACKs SHOULD NOT be sent for these flights unless the responding flight cannot be generated immediately. In this case, implementations MAY send explicit ACKs for the complete received flight even though it will eventually also be implicitly acknowledged through the responding flight. A notable example for this is the case of client authentication in constrained environments, where generating the CertificateVerify message can take considerable time on the client. All other flights MUST be ACKed. Implementations MAY acknowledge the records corresponding to each transmission of each flight or simply acknowledge the most recent one. In general, implementations SHOULD ACK as many received packets as can fit into the ACK record, as this provides the most complete information and thus reduces the chance of spurious retransmission; if space is limited, implementations SHOULD favor including records which have not yet been acknowledged.¶
Note: While some post-handshake messages follow a request/response pattern, this does not necessarily imply receipt. For example, a KeyUpdate sent in response to a KeyUpdate with request_update set to "update_requested" does not implicitly acknowledge the earlier KeyUpdate message because the two KeyUpdate messages might have crossed in flight.¶
ACKs MUST NOT be sent for records of any content type other than handshake or for records which cannot be unprotected.¶
Note that in some cases it may be necessary to send an ACK which does not contain any record numbers. For instance, a client might receive an EncryptedExtensions message prior to receiving a ServerHello. Because it cannot decrypt the EncryptedExtensions, it cannot safely acknowledge it (as it might be damaged). If the client does not send an ACK, the server will eventually retransmit its first flight, but this might take far longer than the actual round trip time between client and server. Having the client send an empty ACK shortcuts this process.¶
When an implementation receives an ACK, it SHOULD record that the messages or message fragments sent in the records being ACKed were received and omit them from any future retransmissions. Upon receipt of an ACK that leaves it with only some messages from a flight having been acknowledged, an implementation SHOULD retransmit the unacknowledged messages or fragments. Note that this requires implementations to track which messages appear in which records. Once all the messages in a flight have been acknowledged, the implementation MUST cancel all retransmissions of that flight. Implementations MUST treat a record as having been acknowledged if it appears in any ACK; this prevents spurious retransmission in cases where a flight is very large and the receiver is forced to elide acknowledgements for records which have already been ACKed. As noted above, the receipt of any record responding to a given flight MUST be taken as an implicit acknowledgement for the entire flight to which it is responding.¶
ACK messages are used in two circumstances, namely:¶
In the first case, the use of the ACK message is optional, because the peer will retransmit in any case and therefore the ACK just allows for selective or early retransmission, as opposed to the timeout-based whole flight retransmission in previous versions of DTLS. When DTLS 1.3 is used in deployments with lossy networks, such as low-power, long-range radio networks as well as low-power mesh networks, the use of ACKs is recommended.¶
The use of the ACK for the second case is mandatory for the proper functioning of the protocol. For instance, the ACK message sent by the client in Figure 13 acknowledges receipt and processing of Record 4 (containing the NewSessionTicket message), and if it is not sent, the server will continue retransmission of the NewSessionTicket indefinitely until its maximum retransmission count is reached.¶
As with TLS 1.3, DTLS 1.3 implementations send a KeyUpdate message to indicate that they are updating their sending keys. As with other handshake messages with no built-in response, KeyUpdates MUST be acknowledged. In order to facilitate epoch reconstruction (Section 4.2.2), implementations MUST NOT send records with the new keys or send a new KeyUpdate until the previous KeyUpdate has been acknowledged (this avoids having too many epochs in active use).¶
Due to loss and/or reordering, DTLS 1.3 implementations may receive a record with an older epoch than the current one (the requirements above preclude receiving a newer record). They SHOULD attempt to process those records with that epoch (see Section 4.2.2 for information on determining the correct epoch) but MAY opt to discard such out-of-epoch records.¶
Due to the possibility of an ACK message for a KeyUpdate being lost and thereby preventing the sender of the KeyUpdate from updating its keying material, receivers MUST retain the pre-update keying material until receipt and successful decryption of a message using the new keys.¶
Figure 14 shows an example exchange illustrating that a successful ACK processing updates the keys of the KeyUpdate message sender, which is reflected in the change of epoch values.¶
If the client and server have negotiated the "connection_id" extension [RFC9146], either side can send a new CID that it wishes the other side to use in a NewConnectionId message.¶
enum { cid_immediate(0), cid_spare(1), (255) } ConnectionIdUsage; opaque ConnectionId<0..2^8-1>; struct { ConnectionId cids<0..2^16-1>; ConnectionIdUsage usage; } NewConnectionId;¶
Endpoints SHOULD use receiver-provided CIDs in the order they were provided. Implementations which receive more spare CIDs than they wish to maintain MAY simply discard any extra CIDs. Endpoints MUST NOT have more than one NewConnectionId message outstanding.¶
Implementations which either did not negotiate the "connection_id" extension or which have negotiated receiving an empty CID MUST NOT send NewConnectionId. Implementations MUST NOT send RequestConnectionId when sending an empty Connection ID. Implementations which detect a violation of these rules MUST terminate the connection with an "unexpected_message" alert.¶
Implementations SHOULD use a new CID whenever sending on a new path and SHOULD request new CIDs for this purpose if path changes are anticipated.¶
struct { uint8 num_cids; } RequestConnectionId;¶
Endpoints SHOULD respond to RequestConnectionId by sending a NewConnectionId with usage "cid_spare" containing num_cids CIDs as soon as possible. Endpoints MUST NOT send a RequestConnectionId message when an existing request is still unfulfilled; this implies that endpoints need to request new CIDs well in advance. An endpoint MAY handle requests which it considers excessive by responding with a NewConnectionId message containing fewer than num_cids CIDs, including no CIDs at all. Endpoints MAY handle an excessive number of RequestConnectionId messages by terminating the connection using a "too_many_cids_requested" (alert number 52) alert.¶
Endpoints MUST NOT send either of these messages if they did not negotiate a CID. If an implementation receives these messages when CIDs were not negotiated, it MUST abort the connection with an "unexpected_message" alert.¶
Below is an example exchange for DTLS 1.3 using a single CID in each direction.¶
Note: The "connection_id" extension, which is used in ClientHello and ServerHello messages, is defined in [RFC9146].¶
If no CID is negotiated, then the receiver MUST reject any records it receives that contain a CID.¶
Application data messages are carried by the record layer and are split into records and encrypted based on the current connection state. The messages are treated as transparent data to the record layer.¶
Security issues are discussed primarily in [TLS13].¶
The primary additional security consideration raised by DTLS is that of denial of service by excessive resource consumption. DTLS includes a cookie exchange designed to protect against denial of service. However, implementations that do not use this cookie exchange are still vulnerable to DoS. In particular, DTLS servers that do not use the cookie exchange may be used as attack amplifiers even if they themselves are not experiencing DoS. Therefore, DTLS servers SHOULD use the cookie exchange unless there is good reason to believe that amplification is not a threat in their environment. Clients MUST be prepared to do a cookie exchange with every handshake.¶
Some key properties required of the cookie for the cookie-exchange mechanism to be functional are described in Section 3.3 of [RFC2522]:¶
Although the cookie must allow the server to produce the right handshake transcript, it SHOULD be constructed so that knowledge of the cookie is insufficient to reproduce the ClientHello contents. Otherwise, this may create problems with future extensions such as Encrypted Client Hello [TLS-ESNI].¶
When cookies are generated using a keyed authentication mechanism, it should be possible to rotate the associated secret key, so that temporary compromise of the key does not permanently compromise the integrity of the cookie-exchange mechanism. Though this secret is not as high-value as, e.g., a session-ticket-encryption key, rotating the cookie-generation key on a similar timescale would ensure that the key rotation functionality is exercised regularly and thus in working order.¶
The cookie exchange provides address validation during the initial handshake. DTLS with Connection IDs allows for endpoint addresses to change during the association; any such updated addresses are not covered by the cookie exchange during the handshake. DTLS implementations MUST NOT update the address they send to in response to packets from a different address unless they first perform some reachability test; no such test is defined in this specification. Even with such a test, an active on-path adversary can also black-hole traffic or create a reflection attack against third parties because a DTLS peer has no means to distinguish a genuine address update event (for example, due to a NAT rebinding) from one that is malicious. This attack is of concern when there is a large asymmetry of request/response message sizes.¶
With the exception of order protection and non-replayability, the security guarantees for DTLS 1.3 are the same as TLS 1.3. While TLS always provides order protection and non-replayability, DTLS does not provide order protection and may not provide replay protection.¶
Unlike TLS implementations, DTLS implementations SHOULD NOT respond to invalid records by terminating the connection.¶
TLS 1.3 requires replay protection for 0-RTT data (or rather, for connections that use 0-RTT data; see Section 8 of [TLS13]). DTLS provides an optional per-record replay-protection mechanism, since datagram protocols are inherently subject to message reordering and replay. These two replay-protection mechanisms are orthogonal, and neither mechanism meets the requirements for the other.¶
The security and privacy properties of the CID for DTLS 1.3 build on top of what is described for DTLS 1.2 in [RFC9146]. There are, however, several differences:¶
Since TLS 1.3 introduces a large number of changes with respect to TLS 1.2, the list of changes from DTLS 1.2 to DTLS 1.3 is equally large. For this reason, this section focuses on the most important changes only.¶
This document defines several changes that optionally affect implementations of DTLS 1.2, including those which do not also support DTLS 1.3.¶
IANA has allocated the content type value 26 in the "TLS ContentType" registry for the ACK message, defined in Section 7. The value for the "DTLS-OK" column is "Y". IANA has reserved the content type range 32-63 so that content types in this range are not allocated.¶
IANA has allocated value 52 for the "too_many_cids_requested" alert in the "TLS Alerts" registry. The value for the "DTLS-OK" column is "Y".¶
IANA has allocated two values in the "TLS HandshakeType" registry, defined in [TLS13], for RequestConnectionId (9) and NewConnectionId (10), as defined in this document. The value for the "DTLS-OK" column is "Y".¶
IANA has added this RFC as a reference to the "TLS Cipher Suites" registry along with the following Note:¶
Any TLS cipher suite that is specified for use with DTLS MUST define limits on the use of the associated AEAD function that preserves margins for both confidentiality and integrity, as specified in Section 4.5.3 of RFC 9147.¶
This section provides the normative protocol types and constants definitions.¶
struct { ContentType type; ProtocolVersion legacy_record_version; uint16 epoch = 0 uint48 sequence_number; uint16 length; opaque fragment[DTLSPlaintext.length]; } DTLSPlaintext; struct { opaque content[DTLSPlaintext.length]; ContentType type; uint8 zeros[length_of_padding]; } DTLSInnerPlaintext; struct { opaque unified_hdr[variable]; opaque encrypted_record[length]; } DTLSCiphertext; 0 1 2 3 4 5 6 7 +-+-+-+-+-+-+-+-+ |0|0|1|C|S|L|E E| +-+-+-+-+-+-+-+-+ | Connection ID | Legend: | (if any, | / length as / C - Connection ID (CID) present | negotiated) | S - Sequence number length +-+-+-+-+-+-+-+-+ L - Length present | 8 or 16 bit | E - Epoch |Sequence Number| +-+-+-+-+-+-+-+-+ | 16 bit Length | | (if present) | +-+-+-+-+-+-+-+-+ struct { uint16 epoch; uint48 sequence_number; } RecordNumber;¶
enum { hello_request_RESERVED(0), client_hello(1), server_hello(2), hello_verify_request_RESERVED(3), new_session_ticket(4), end_of_early_data(5), hello_retry_request_RESERVED(6), encrypted_extensions(8), certificate(11), server_key_exchange_RESERVED(12), certificate_request(13), server_hello_done_RESERVED(14), certificate_verify(15), client_key_exchange_RESERVED(16), finished(20), certificate_url_RESERVED(21), certificate_status_RESERVED(22), supplemental_data_RESERVED(23), key_update(24), message_hash(254), (255) } HandshakeType; struct { HandshakeType msg_type; /* handshake type */ uint24 length; /* bytes in message */ uint16 message_seq; /* DTLS-required field */ uint24 fragment_offset; /* DTLS-required field */ uint24 fragment_length; /* DTLS-required field */ select (msg_type) { case client_hello: ClientHello; case server_hello: ServerHello; case end_of_early_data: EndOfEarlyData; case encrypted_extensions: EncryptedExtensions; case certificate_request: CertificateRequest; case certificate: Certificate; case certificate_verify: CertificateVerify; case finished: Finished; case new_session_ticket: NewSessionTicket; case key_update: KeyUpdate; } body; } Handshake; uint16 ProtocolVersion; opaque Random[32]; uint8 CipherSuite[2]; /* Cryptographic suite selector */ struct { ProtocolVersion legacy_version = { 254,253 }; // DTLSv1.2 Random random; opaque legacy_session_id<0..32>; opaque legacy_cookie<0..2^8-1>; // DTLS CipherSuite cipher_suites<2..2^16-2>; opaque legacy_compression_methods<1..2^8-1>; Extension extensions<8..2^16-1>; } ClientHello;¶
enum { cid_immediate(0), cid_spare(1), (255) } ConnectionIdUsage; opaque ConnectionId<0..2^8-1>; struct { ConnectionId cids<0..2^16-1>; ConnectionIdUsage usage; } NewConnectionId; struct { uint8 num_cids; } RequestConnectionId;¶
TLS [TLS13] and [AEBounds] do not specify limits on key usage for AEAD_AES_128_CCM. However, any AEAD that is used with DTLS requires limits on use that ensure that both confidentiality and integrity are preserved. This section documents that analysis for AEAD_AES_128_CCM.¶
[CCM-ANALYSIS] is used as the basis of this analysis. The results of that analysis are used to derive usage limits that are based on those chosen in [TLS13].¶
This analysis uses symbols for multiplication (*), division (/), and exponentiation (^), plus parentheses for establishing precedence. The following symbols are also used:¶
The analysis of AEAD_AES_128_CCM relies on a count of the number of block operations involved in producing each message. For simplicity, and to match the analysis of other AEAD functions in [AEBounds], this analysis assumes a packet length of 2^10 blocks and a packet size limit of 2^14 bytes.¶
For AEAD_AES_128_CCM, the total number of block cipher operations is the sum
of: the length of the associated data in blocks, the length of the ciphertext in blocks, and the length of the plaintext in blocks, plus 1. In this analysis,
this is simplified to a value of twice the maximum length of a record in blocks
(that is, 2l = 2^11
). This simplification is based on the associated data
being limited to one block.¶
For confidentiality, Theorem 2 in [CCM-ANALYSIS] establishes that an attacker gains a distinguishing advantage over an ideal pseudorandom permutation (PRP) of no more than:¶
(2l * q)^2 / 2^n¶
For a target advantage in a single-key setting of 2^-60, which matches that used by TLS 1.3, as summarized in [AEAD-LIMITS], this results in the relation:¶
q <= 2^23¶
That is, endpoints cannot protect more than 2^23 packets with the same set of keys without causing an attacker to gain a larger advantage than the target of 2^-60.¶
For integrity, Theorem 1 in [CCM-ANALYSIS] establishes that an attacker gains an advantage over an ideal PRP of no more than:¶
v / 2^t + (2l * (v + q))^2 / 2^n¶
The goal is to limit this advantage to 2^-57, to match the target in
TLS 1.3, as summarized in [AEAD-LIMITS]. As t
and n
are both 128, the first term is negligible relative
to the second, so that term can be removed without a significant effect on the
result. This produces the relation:¶
v + q <= 2^24.5¶
Using the previously established value of 2^23 for q
and rounding, this leads
to an upper limit on v
of 2^23.5. That is, endpoints cannot attempt to
authenticate more than 2^23.5 packets with the same set of keys without causing
an attacker to gain a larger advantage than the target of 2^-57.¶
The TLS_AES_128_CCM_8_SHA256 cipher suite uses the AEAD_AES_128_CCM_8 function, which uses a short authentication tag (that is, t=64).¶
The confidentiality limits of AEAD_AES_128_CCM_8 are the same as those for AEAD_AES_128_CCM, as this does not depend on the tag length; see Appendix B.1.¶
The shorter tag length of 64 bits means that the simplification used in Appendix B.2 does not apply to AEAD_AES_128_CCM_8. If the goal is to preserve the same margins as other cipher suites, then the limit on forgeries is largely dictated by the first term of the advantage formula:¶
v <= 2^7¶
As this represents attempts to fail authentication, applying this limit might be feasible in some environments. However, applying this limit in an implementation intended for general use exposes connections to an inexpensive denial-of-service attack.¶
This analysis supports the view that TLS_AES_128_CCM_8_SHA256 is not suitable for general use. Specifically, TLS_AES_128_CCM_8_SHA256 cannot be used without additional measures to prevent forgery of records, or to mitigate the effect of forgeries. This might require understanding the constraints that exist in a particular deployment or application. For instance, it might be possible to set a different target for the advantage an attacker gains based on an understanding of the constraints imposed on a specific usage of DTLS.¶
In addition to the aspects of TLS that have been a source of interoperability and security problems (Appendix C.3 of [TLS13]), DTLS presents a few new potential sources of issues, noted here.¶
Many people have contributed to previous DTLS versions, and they are acknowledged in prior versions of DTLS specifications or in the referenced specifications. The sequence number encryption concept is taken from QUIC [RFC9000]. We would like to thank the authors of RFC 9000 for their work. Felix Günther and Martin Thomson contributed the analysis in Appendix B.¶
We would like to thank Jonathan Hammell, Bernard Aboba, and Andy Cunningham for their review comments.¶
Additionally, we would like to thank the IESG members for their review comments: Martin Duke, Erik Kline, Francesca Palombini, Lars Eggert, Zaheduzzaman Sarker, John Scudder, Éric Vyncke, Robert Wilton, Roman Danyliw, Benjamin Kaduk, Murray Kucherawy, Martin Vigoureux, and Alvaro Retana.¶